
Zealots are rare in Halo 2, and only appear in a few locations, such as Hangar B in Cairo Station, the tunnels on Metropolis, and the last enemy on Gravemind. They have much stronger shields than normal Elites. In Halo: CE, Zealots wield Plasma Rifles or Energy Swords. They can be seen using the Needler, Beam Rifle, and Energy Sword. They can use Active Camo, although it is scripted and only utilized outside of enemy engagements. Spec Ops Elites wear black armor in Halo: CE, and dark purple armor in Halo 2 and 3. Melee attacks are a good way of de-camoing enemies. Stealth Elites, like all invisible enemies, do not turn the reticule red therefore, you must de-camo them to use them for sword tricks. In Halo 3 ODST, they have the weakest shields of any Elite, but this is made up for by their uber recharge rate, which makes them extremely durable. In Halo: CE, Stealth Elites are completely unshielded. Their shields are weaker than normal Elites.

In Halo Infinite, Jetpack Elites dual-wield Plasma Rifles. They are some of the most dangerous enemies in the game. This is a reliable way to get a sword for sword tricks.īe very careful of dual-wielding Ultras. Basically, piss them off and they pull out a sword. Ultras in Halo 2 are bastards that rely on raw firepower and cheap parlor tricks, such as sword pull. They can be more intimidating than most Elites.

Majors (purple) are pros that are constantly on the move and fire in short accurate bursts. They should not be underestimated though. Minors (blues) are scrubs that barely move and miss a lot of shots.
