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Characters may also carry Heavy Objects tokens.

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There are two types of Item cards: Heavy Items (kept in the Character 's Hands) and normal Items (kept in the Inventory). Or - Indicates that you must choose between the two possible effects of the Action. Bandages can be used to either dress 1 Serious Wound or to Heal all Light Wounds. After performing the Bandages Item Action, the card is discarded in the appropriate discard pile.Īction Cost - You must discard 1 Action card to perform this Action.Īction effect - Describes the different effects of the Action. One Use Only - as indicated by the yellow text, Bandages are discarded after use. "Out of Combat Only" icon - this icon indicates if this item can only be used in Combat, out of Combat or anytime (in the latter case, there is no icon in the upper right corner of the card). Important: Some Items are marked as One Use Only: after using such an Item, its card is discarded.īlue Component icon - means that this card can be used during a Craft Action as a component for the Molotov Cocktail. These Objects don't have their own rules and they are used at specific times - when an Action card, Room Action or Event calls for it (for example, the Laboratory Room Action). They can be carried around by the Characters.

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The Characters may also discover Heavy Objects during the game (Character Corpse, Intruder Carcass and Eggs), which are not represented by cards but by special tokens or miniatures. Once their requirements are fulfilled, the cards are flipped face up on their verti- cal side and become normal Item cards.ĭuring the game, a Character may also find various Items in the Rooms, using the Search Action card.ĭuring the game, a Character may also create special Crafted Items by assembling other Items in their possession using the Craft Basic action. These 2 cards are placed face down on their horizontal side. Items may be obtained in a few different ways:Įach Character starts the game with 1 dedicated Item card ( Weapon).Įach Character starts the game with 2 Quest Items. Having appropriate Items will often make the difference between life and death for a Character.









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